Author Topic: New STAR WARS code  (Read 577 times)

Offline Pinball

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New STAR WARS code
« on: October 05, 2017, 03:40:46 PM »
Stern Pinball has posted Star Wars code version 0.91.0 for the Pro,
Premium, and Limited Edition models.

This code contains two new dynamic modes: "Lightsaber Duel” and "Navigate
the Asteroid Field.”

The code update also contains fixes and adjustments.

Additional details can be found in the read me file.

Pro – v0.91.0:
http://www.sternpinball.com/game-code/game-code-star-wars-pro

Premium - v0.91.0
http://www.sternpinball.com/game-code/game-code-star-wars-premium

Limited Edition - v0.91.0
http://www.sternpinball.com/game-code/game-code-star-wars-le

This update and read me files can be found on the STERN website
www.sternpinball.com in the game code library.


Thanks!

Randy

GotPinball.com
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Offline Pchdetc

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Re: New STAR WARS code
« Reply #1 on: October 05, 2017, 07:35:35 PM »
Thanks Randy. Downloading now.  8)
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Offline Pchdetc

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Re: New STAR WARS code
« Reply #2 on: October 05, 2017, 11:56:21 PM »
Thanks Randy. Downloading now.  8)

Installed and plays like a beast. Ready for the weekend!! :-)
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Offline wolowizard

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Re: New STAR WARS code
« Reply #3 on: October 06, 2017, 07:43:07 PM »
Any thoughts on the new video modes.  I saw the asteroid field game, looked cool to me.  The lockbar button speeded up the ship making it harder , thus increasing scores in that mode.  I havent seen the light saber dual yet.  Sounds promising.  I have heard nothing but good things from players and owners.
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Offline Pinball

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Re: New STAR WARS code 0.92 patch
« Reply #4 on: October 06, 2017, 07:44:30 PM »
PRO V0.92 - October 6, 2017
=========================
Fixed:
 - Bug fixes related to timed events introduced in V0.91

-----

LE/PREMIUM V0.92 - October 6, 2017
==================================
Fixed:
 - Bug fixes related to timed events introduced in V0.91



If you upgraded any model  to V0.91, update to V0.92


Thanks.


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Offline weeze

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Re: New STAR WARS code
« Reply #5 on: October 06, 2017, 07:56:12 PM »
is there any time frame on the updtes where they just stop doing anymore? l figure its when theres no more glitches that are known or reported.
 Once this happens they never do anything with the codes again do they? for instance, add something to the play that wasnt even thought of in the build process but someone figgerred out "wouldnt it be cool if........."?
 ive wondered about this. the question actually isnt as dumb as it sounds even if Im the one asking!!!!!
thanks
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Offline weeze

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Re: New STAR WARS code
« Reply #6 on: October 06, 2017, 07:58:41 PM »
is there any time frame on the updtes where they just stop doing anymore? l figure its when theres no more glitches that are known or reported.
 Once this happens they never do anything with the codes again do they? for instance, add something to the play that wasnt even thought of in the build process but someone figgerred out "wouldnt it be cool if........."?
 ive wondered about this. the question actually isnt as dumb as it sounds even if Im the one asking!!!!!
thanks
Current Pins and Stuff: Walking Dead "kill them walkers, yeah!",F-14 Tomcat ,Hurdy Gurdy, Batter Up, Flipper Pool, North Star, Ice Revue, King of Diamonds,  Flipper Clown, Bow & Arrow, Old Chicago, Cherry Bell, Astro.
 Bally 873 slot machine
 Rowe "Encore" Jukebox.
also have the revolving door going on so some games come and go!
Past Pins: way too many to list. plus a couple of vids and assorted other stuff.
 WTB:, Gottleib wedgehead add-a-balls!!!!!

Offline TheBatman

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Re: New STAR WARS code
« Reply #7 on: October 15, 2017, 05:24:19 AM »
I heard a rumor that the new code was causing some malfunction in the thingamajig ramp toy and burning up a board... I'm sure you can find a thread on pinside... anyone confirm? Just a PSA from a rumor I heard...
....B                   B
   B        B   B       B      
  B         BBBB        B
  BB       BBBBB      BB
 BBBBBBBBBBBBBBBBBB
 BBBBBBBBBBBBBBBBBB
  BBB        BBB     BBB
   BB          B        BB
     B                  B

Offline ArcadeAction

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Re: New STAR WARS code
« Reply #8 on: October 15, 2017, 08:10:28 PM »
According to the authority...


Offline ArcadeAction

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Re: New STAR WARS code
« Reply #9 on: October 15, 2017, 08:10:39 PM »
...

Offline FourFlippers

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Re: New STAR WARS code
« Reply #10 on: October 16, 2017, 07:53:32 AM »
Yes, 0.92 has been bricking the fork ramp controller board but not right off the bat.  It'll play fine for a while, then go out.  Spoke to Chaz at Stern.  If you have the issue, they'll replace the board but they are holding off on sending them until they resolve the code issue.  My guess is we'll see an update early this week.  I've also read where you can downgrade your code but can't confirm.


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Offline Pinball

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Re: New STAR WARS code
« Reply #11 on: October 18, 2017, 08:41:01 PM »
Stern put out V0.89.0 to back lever this before the problem arose. They are about to release a corrected release.

You can roll back to V0.89.0 to be on the safe side. 
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Offline busa32927

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Re: New STAR WARS code
« Reply #12 on: October 19, 2017, 08:27:15 AM »
i rolled back to .89 and wow you realize how much they upgraded stuff in 92
vids:  MK 3&4, KI 1&2, ms pac,  60n1, 246/256 (tekken 5 and soul calibur), lethal enforcers, NBA Jams

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pins: Metallica (NIB), TWD (NIB), Stern ST Premium (NIB), MMr, GB (NIB), AC/DC prem., Stern Spiderman, WOZ

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Offline HighProtein

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Re: New STAR WARS code
« Reply #13 on: October 19, 2017, 05:52:22 PM »
I have updated the one in St Augustine FL @ Anastasia Lanes to .91 and it's been fine so far...
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Offline busa32927

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Re: New STAR WARS code
« Reply #14 on: October 20, 2017, 02:18:42 PM »
new code just dropped!  added and fixed stuff
vids:  MK 3&4, KI 1&2, ms pac,  60n1, 246/256 (tekken 5 and soul calibur), lethal enforcers, NBA Jams

WTB: Candy Cab and Crystal Castles

pins: Metallica (NIB), TWD (NIB), Stern ST Premium (NIB), MMr, GB (NIB), AC/DC prem., Stern Spiderman, WOZ

past pins: TFTC,  MSF, PotC, PotO, BK2K, DM, LAH, BoP, LotR, Hook